This information was published on 2020-08-13T16:03:20 for IP Right Filed Published.
| Field | Value |
| (210) | 2111665 |
| (220) |
13 Aug 2020
|
| (300) |
JM, 09 Mar 2020, 080062
|
| (511) (510) |
Class 9
Downloadable and recorded computer software for broadcasting, electronic transmission, and streaming of gaming digital media content; downloadable and recorded computer software which facilitates online services for social networking; downloadable and recorded computer software for multiplayer and collaborative gaming; downloadable and recorded computer software for accessing subscription-based digital media content in the field of video games; downloadable and recorded computer software for displaying, managing, and sharing badges, chat privileges, emoticons, loot, and enhanced benefits in the field of video games; downloadable mobile applications for computers and portable consumer electronic devices for use in gaming Class 35 Customer loyalty program services featuring rewards in the form of discounts redeemable for the streaming of data, text, games, game content, digital media, images, music, audio, video, movies, and animations and for expedited shipping services; retail services, namely, administration of a discount program for enabling participants to obtain discounts on streaming of data, text, games, game content, digital media, images, music, audio, video, movies and animations and expedited shipping services through use of a discount membership program Class 38 Audio broadcasting; Electronic transmission and streaming of digital media content for others via global and local computer networks; Providing internet chat rooms; Providing on-line forums for transmission of messages among computer users; Streaming of audio, visual and audiovisual material via a global computer network; Streaming of data; Video broadcasting; providing a telecommunication connection to the internet that enables users to share games, gaming, animation, multimedia presentations, hobbies, culture, sports; providing online forums, chat rooms and online communities over the Internet Class 41 On-line journals, namely, blogs featuring articles on video games and gaming-related activities; Providing a website featuring entertainment information; arranging and conducting online video games; entertainment services, namely, providing online video games via social networks; entertainment services, namely, providing virtual environments in which users can interact through social games for recreational purposes; multimedia publishing of game software; entertainment services, namely, providing online videos featuring video games being played by others; arranging and conducting competitions for video game players; arranging of contests; providing online information, news and commentary in the field of games, namely electronic, computer and video games; providing news, information and commentary in the field of on-line gaming; providing online non-downloadable music; providing online videos featuring music; providing an online website portal for consumers to play online computer games and electronic games and share game enhancements and game strategies; education and entertainment services, namely, providing on-line portals and a website featuring educational and entertainment content, namely, multimedia presentations and interactive video games; providing game related entertainment information, audio, music, video, and animation via websites Class 42 Providing a website featuring technology that enables users to share games via an online network; Computer services, namely, cloud hosting provider services featuring video games; Providing temporary use of non-downloadable software for streaming video games to others; hosting of websites for others featuring online games; providing temporary use of online non-downloadable software and software as a service featuring software for electronic messaging, on-line chatting and social networking; software as a service featuring software that allows gamers to live broadcast their games, watch games being played by others or collaborate with others playing online games; website hosting services for hosting multiplayer computer games via an online cloud network; cloud computing featuring software for use in electronic gaming Class 45 Online social networking services; online social networking services, namely, facilitating social introductions or interactions among individuals; social networking services in the fields of entertainment, gaming and application development; providing information about social networks where users participate in online gaming, online video games and online video gaming applications; providing an Internet website portal for engaging in social networking; providing information, news, commentary in the field of social networking |
| (540) | PRIME GAMING |
| (550) | Word |
| (730) |
Amazon Technologies, Inc.
|
| (750) |
King & Wood Mallesons
|
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