Goods & Services
Class 9:
Computer software for instructing and manipulating features of games for gaming, slot and video machines; computer software for games of chance or mixed chance and skill or pseudo skill; electronic systems in the nature of microprocessors for controlling the outcome of games; electronic systems, namely signalling devices and microprocessors for directly or indirectly linking gaming machines
Class 28:
Games and playthings, namely electronic gaming and poker machines, slot machines for gaming, token operated slot machines, and electronically interconnected gaming and poker machines; amusement game machines