Australian Trade Mark Search is the Australian Government’s trade mark search system.
Convention priority claimed: 30 November 2017, United Kingdom, No. UK00003274299 in respect of SCIENTIFIC, NAUTICAL, SURVEYING, PHOTOGRAPHIC, CINEMATOGRAPHIC, OPTICAL, WEIGHING, MEASURING, SIGNALING, CHECKING (SUPERVISION), LIFE-SAVING AND TEACHING APPARATUS AND INSTRUMENTS; APPARATUS AND INSTRUMENTS FOR CONDUCTING, SWITCHING, TRANSFORMING, ACCUMULATING, REGULATING OR CONTROLLING ELECTRICITY; APPARATUS FOR RECORDING, TRANSMISSION OR REPRODUCTION OF SOUND OR IMAGES; MAGNETIC DATA CARRIERS, RECORDING DISCS; COMPACT DISCS, DVDS AND OTHER DIGITAL RECORDING MEDIA; MECHANISMS FOR COIN-OPERATED APPARATUS; CASH REGISTERS; CALCULATING MACHINES; DATA PROCESSING EQUIPMENT; COMPUTERS; TABLET COMPUTERS; COMPUTER PERIPHERALS; DATA PROCESSING EQUIPMENT AND ACCESSORIES (ELECTRONIC); INFORMATION TECHNOLOGY AND AUDIOVISUAL EQUIPMENT; ARTIFICIAL INTELLIGENCE APPARATUS, DEVICES AND INSTRUMENTS; COMPUTER SOFTWARE; COMPUTER PROGRAMMES (PROGRAMS), RECORDED; COMPUTER SOFTWARE, RECORDED; COMPUTER PROGRAMS (DOWNLOADABLE SOFTWARE); COMPUTER SOFTWARE APPLICATIONS, DOWNLOADABLE; INTERFACES FOR COMPUTERS; COMPUTER SOFTWARE FOR USE AS AN APPLICATION PROGRAMMING INTERFACE (API); COMPUTER SOFTWARE FOR USE IN RELATION TO ARTIFICIAL INTELLIGENCE, MACHINE LEARNING, DEEP LEARNING, REINFORCEMENT LEARNING, BUILDING NEURAL NETWORKS, HIGH PERFORMANCE COMPUTING, DISTRIBUTED COMPUTING, VIRTUAL REALITY; COMPUTER PROGRAMS FOR USE IN RELATION TO ARTIFICIAL INTELLIGENCE, MACHINE LEARNING, DEEP LEARNING, REINFORCEMENT LEARNING, BUILDING NEURAL NETWORKS, HIGH PERFORMANCE COMPUTING, DISTRIBUTED COMPUTING, VIRTUAL REALITY; COMPUTER SOFTWARE AND COMPUTER PROGRAMS FOR PLAYING ELECTRONIC GAMES; COMPUTER SOFTWARE, COMPUTER PROGRAMS AND ALGORITHMS FOR USE IN RELATION TO A VIRTUAL SPACE; LABORATORY APPARATUS FOR TESTING AND ANALYSING COMPUTER GAME HARDWARE AND SOFTWARE; SCIENTIFIC RESEARCH AND LABORATORY APPARATUS, EDUCATIONAL APPARATUS AND SIMULATORS, RECORDED COMPUTER PROGRAMS; ABACUSES; ACCUMULATORS; AUDIO- AND VIDEO-RECEIVERS; AUDIO-VISUAL EQUIPMENT; AUDIO-VISUAL TEACHING APPARATUS; SOFTWARE FOR AUDIO, VIDEO AND AUDIO-VIDEO GAMES; COMPUTER SOFTWARE IN PARTICULAR AUDIO, VIDEO AND AUDIO-VIDEO GAMES; COMPUTER SOFTWARE IN THE NATURE OF AUDIO, VIDEO AND AUDIO-VIDEO GAMES; DOWNLOADABLE COMPUTER GAME SOFTWARE OFFERED VIA THE INTERNET AND WIRELESS DEVICES; COMPUTER GAME SOFTWARE; COMPUTER GAME SOFTWARE FOR USE WITH COMPUTERS AND VIDEO GAME CONSOLES; COMPUTER GAME SOFTWARE FOR USE ON MOBILE PHONES AND OTHER HANDHELD WIRELESS DEVICES; COMPUTER GAME SOFTWARE FOR USE WITH ON-LINE INTERACTIVE GAMES; COMPUTER GAMES PROGRAMS DOWNLOADED VIA THE INTERNET (SOFTWARE); GAMES SOFTWARE; COMPUTER GAMES; COMPUTER GAMES PROGRAMS (SOFTWARE); COMPUTER GAME PROGRAMMES; COMPUTER GAMING SOFTWARE; COMPUTER GAMES PROGRAMMES (SOFTWARE); PROGRAMS (COMPUTER GAME -); SOFTWARE PROGRAMMES (PROGRAMS) FOR VIDEO GAMES; ELECTRONIC GAME PROGRAMS; ELECTRONIC GAME SOFTWARE; DOWNLOADABLE ELECTRONIC GAME PROGRAMS; DOWNLOADABLE COMPUTER GAME PROGRAMS; DOWNLOADABLE COMPUTER GAME SOFTWARE; RECORDED COMPUTER GAME PROGRAMS; INTERACTIVE COMPUTER GAME PROGRAMS; INTERACTIVE MULTIMEDIA COMPUTER GAME PROGRAMS; DOWNLOADABLE GAME RELATED SOFTWARE APPLICATIONS; COMPUTER GROUPWARE; COMPUTER HARDWARE; COMPUTER HARDWARE FOR GAMES AND GAMING; VIDEO GAMES; VIDEO GAMES PROGRAMS; COMPUTER APPLICATION SOFTWARE FOR MOBILE PHONES; COMPUTER GAME SOFTWARE FOR USE ON MOBILE AND CELLULAR PHONES; RECORDED GAME SOFTWARE FOR MOBILES; VIDEO GAME CARTRIDGES; ELECTRONIC MAGNETIC RECORDING MEDIA; COMPACT DISC FEATURING COMPUTER PROGRAMS; ANIMATED CARTOONS; RECORDED MOVIES AND FILMS; DOWNLOADABLE MOVIES AND FILMS; DOWNLOADABLE ELECTRONIC PUBLICATIONS; ELECTRONIC PUBLICATIONS, DOWNLOADABLE RELATING TO GAMES AND GAMING; DOWNLOADABLE PUBLICATIONS, NAMELY, GUIDES FEATURING COMPUTER AND VIDEO GAME STRATEGY; MEMORY CARDS FOR VIDEO GAME MACHINES; DOWNLOADABLE IMAGE FILES; VIRTUAL REALITY GAME SOFTWARE; INTERACTIVE MULTIMEDIA COMPUTER GAMES PROGRAMMES; INTERACTIVE COMPUTER GAME PROGRAMS; DOWNLOADABLE COMPUTER GAME PROGRAMS; ARTIFICIAL INTELLIGENCE APPARATUS; PRE-RECORDED CDS AND DVDS; PARTS, FITTINGS AND ACCESSORIES FOR ALL THE AFORESAID GOODS in class 9; PRINTED MATTER; PRINTED PUBLICATIONS; BOOKS; MAGAZINES; PERIODICALS; RESEARCH PAPERS; ABSTRACTS OF THE SUBJECT MATTER OR CONTENT OF PRINTED MATTER, BOOKS, ARTICLES, AND MANUALS RELATING TO ARTIFICIAL INTELLIGENCE, MACHINE LEARNING, DEEP LEARNING, REINFORCEMENT LEARNING, GAMES OF SKILL, COMPUTER GAME STRATEGIES; NEWSLETTERS; BROCHURES; MANUALS; CATALOGUES; CALENDARS; POSTCARDS; COMICS; PRINTED MATERIAL RELATED TO AUDIO-VIDEO GAMES, INSTRUCTIONAL MANUALS, COMPUTER GAME INSTRUCTION MANUALS; COMPUTER GAME STRATEGY ARTICLES, BOOKS, NEWSLETTERS, RESEARCH PAPERS, PUBLICATIONS; PRINTED PUBLICATIONS RELATING TO COMPUTER SOFTWARE, COMPUTER PROGRAMMES, ARTIFICIAL INTELLIGENCE; STRATEGY GUIDE BOOKS FOR COMPUTER GAMES in class 16; TOYS, GAMES, PLAYTHINGS; APPARATUS FOR GAMES; VIDEO GAME APPARATUS; ARCADE VIDEO GAME MACHINES; PORTABLE VIDEO GAMES; AMUSEMENT MACHINES, AUTOMATIC AND COIN-OPERATED; GAMES; ELECTRONIC GAMES; GO GAMES; BOARD GAMES; COMPUTER GAME APPARATUS; COMPUTER GAME APPARATUS; HANDHELD COMPUTER GAMES; APPARATUS FOR GAMES; ELECTRONIC BOARD GAMES; SKILL GAMES; GAMES OF STRATEGY; ELECTRONIC EDUCATIONAL GAMES; ELECTRONIC LEARNING GAMES; ELECTRONIC TEACHING GAMES; ELECTRONIC TRAINING GAMES; PARTS, ACCESSORIES AND FITTINGS FOR ALL THE AFORESAID GOODS in class 28; EDUCATION; PROVIDING OF TRAINING; ENTERTAINMENT; SPORTING AND CULTURAL ACTIVITIES; ENTERTAINMENT SERVICES IN THE FORM OF VIDEO GAMES; ENTERTAINMENT SERVICES IN THE FORM OF ON-LINE INTERACTIVE COMPUTER GAMES; ARRANGING OF GAMES; ORGANISATION OF GAMES; ORGANISING OF EDUCATIONAL GAMES; PROVIDING ONLINE GAMES; PROVIDING ONLINE VIDEO GAMES; PROVIDING OF GAME INFORMATION; INTERNET GAMES (NON-DOWNLOADABLE); ON-LINE COMPUTER GAMES; PROVIDING ONLINE COMPUTER GAMES; PROVIDING ON-LINE INTERACTIVE COMPUTER GAMES; GAME SERVICES PROVIDED ON-LINE FROM A COMPUTER NETWORK; ONLINE GAME SERVICES THROUGH MOBILE DEVICES; GAME SERVICES PROVIDED ON-LINE FROM A COMPUTER NETWORK OR A MOBILE PHONE NETWORK; GAMES EQUIPMENT RENTAL; PROVIDING A TRAINING (VIRTUAL) ENVIRONMENT; INFORMATION RELATING TO ELECTRONIC COMPUTER GAMES; TRAINING IN COMPUTER PROGRAMMING; PROVIDING ON-LINE MOVIES AND FILMS; PROVIDING ON-LINE ELECTRONIC PUBLICATIONS (NOT DOWNLOADABLE); PUBLICATION OF COMPUTER GAMES; PUBLICATION OF ELECTRONIC ARTICLES, RESEARCH PAPERS, BOOKS, JOURNALS ON-LINE (NOT DOWNLOADABLE); PROVIDING INFORMATION TO GAME PLAYERS ABOUT THE RANKING OF THEIR SCORES OF GAMES THROUGH THE WEBSITES; ORGANIZATION OF SPORTS COMPETITIONS; COMPUTER EDUCATION TRAINING; EDUCATION AND TRAINING SERVICES RELATING TO COMPUTER GAMES; EDUCATION SERVICES RELATING TO ARTIFICIAL INTELLIGENCE, MACHINE LEARNING, DEEP LEARNING, REINFORCEMENT LEARNING, BUILDING NEURAL NETWORKS, HIGH PERFORMANCE COMPUTING, DISTRIBUTED COMPUTING, VIRTUAL REALITY; TRAINING SERVICES RELATING TO ARTIFICIAL INTELLIGENCE, MACHINE LEARNING, DEEP LEARNING, REINFORCEMENT LEARNING, BUILDING NEURAL NETWORKS, HIGH PERFORMANCE COMPUTING, DISTRIBUTED COMPUTING, VIRTUAL REALITY; ENTERTAINMENT SERVICES RELATING TO ARTIFICIAL INTELLIGENCE, MACHINE LEARNING, DEEP LEARNING, REINFORCEMENT LEARNING, BUILDING NEURAL NETWORKS, HIGH PERFORMANCE COMPUTING, DISTRIBUTED COMPUTING, VIRTUAL REALITY; ADVICE, CONSULTANCY AND INFORMATION SERVICES IN RELATION TO THE AFORESAID in class 41; SCIENTIFIC AND TECHNOLOGICAL SERVICES AND RESEARCH AND DESIGN RELATING THERETO; INDUSTRIAL ANALYSIS AND RESEARCH SERVICES; RESEARCH, DESIGN AND DEVELOPMENT OF COMPUTER HARDWARE AND SOFTWARE; INFORMATION TECHNOLOGY (IT) CONSULTANCY; PROVIDING INFORMATION ON COMPUTER TECHNOLOGY AND PROGRAMMING VIA A WEB SITE; DEVELOPMENT AND TESTING OF COMPUTING METHODS, ALGORITHMS AND SOFTWARE; COMPUTER PROGRAMMING; COMPUTER PROGRAMMING CONSULTANCY; COMPUTER PROGRAMMING FOR OTHERS; COMPUTER SOFTWARE PROGRAMMING SERVICES; PROGRAMMING OF COMPUTER ANIMATIONS; COMPUTER PROGRAMMING OF VIDEO AND COMPUTER GAMES; DESIGN AND DEVELOPMENT OF COMPUTING PLATFORMS AND TRAINING ENVIRONMENTS FOR OTHERS; RESEARCH RELATING TO COMPUTER PROGRAMMING; COMPUTER PROGRAMMING AND SOFTWARE DESIGN; ADVISORY SERVICES RELATING TO COMPUTER PROGRAMMING; DESIGN, DEVELOPMENT AND PROGRAMMING OF COMPUTER SOFTWARE; DESIGN, DEVELOPMENT AND PROVISION OF COMPUTER SOFTWARE FOR USE AS AN APPLICATION PROGRAMMING INTERFACE (API); COMPUTER SOFTWARE DESIGN; CREATING AND MAINTAINING WEB SITES FOR OTHERS; INSTALLATION OF COMPUTER SOFTWARE; MAINTENANCE OF COMPUTER SOFTWARE; UPDATING OF COMPUTER SOFTWARE; CONSULTANCY IN THE DESIGN AND DEVELOPMENT OF COMPUTER HARDWARE; ELECTRONIC DATA STORAGE; HOSTING COMPUTER SITES (WEB SITES); OFF-SITE DATA BACKUP; COMPUTER SOFTWARE CONSULTANCY; DEVELOPMENT AND TESTING OF COMPUTING METHODS, ALGORITHMS AND SOFTWARE; DEVELOPMENT AND TESTING OF COMPUTING METHODS, ALGORITHMS AND SOFTWARE IN A VIRTUAL SPACE; DEVELOPMENT AND TESTING OF COMPUTING METHODS, ALGORITHMS AND SOFTWARE FOR COMPUTER GAMES AND BOARD GAMES; DESIGN OF GAMES; DESIGN OF BOARD GAMES; COMPUTER PROGRAMMING FOR VIDEO GAMES; RESEARCH AND CONSULTANCY IN THE FIELDS OF ARTIFICIAL INTELLIGENCE, MACHINE LEARNING, DEEP LEARNING, REINFORCEMENT LEARNING, BUILDING NEURAL NETWORKS, HIGH PERFORMANCE COMPUTING, DISTRIBUTED COMPUTING, VIRTUAL REALITY; DESIGN, DEVELOPMENT AND ANALYSIS OF ENVIRONMENTS FOR MACHINE LEARNING, DEEP LEARNING, REINFORCEMENT LEARNING; COMPUTER SOFTWARE DESIGN AND DEVELOPMENT; COMPUTER GAME SOFTWARE DESIGN AND DEVELOPMENT; PROGRAMMING OF COMPUTER GAME SOFTWARE; DEVELOPING COMPUTER GAME PROGRAMMES USING ARTIFICIAL NEURAL NETWORKS CONSTRUCTED TO FUNCTION AS COMPLEX PROCESSING SYSTEMS; DEVELOPING COMPUTER (GAME) PROGRAMMES USING TREE SEARCH (COMPUTING); PROVIDING VIRTUAL COMPUTER ENVIRONMENTS THROUGH CLOUD COMPUTING; HOSTING OF PLATFORMS ON THE INTERNET; PROGRAMMING OF SOFTWARE FOR INTERNET PLATFORMS; PLATFORM AS A SERVICE (PAAS); PROVIDING INFORMATION ON COMPUTER TECHNOLOGY AND PROGRAMMING VIA A WEBSITE; ADVICE, CONSULTANCY AND INFORMATION SERVICES IN RELATION TO THE AFORESAID in class 42.*
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| Date | Description | |
|---|---|---|
| 26 Mar 2025 | Customer Amendment Made correspondence sent | |
| 26 Mar 2025 | Full Assignment - Subsequent Owner Registered Published | Trade mark details » More |
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Details
Amendment Date: March 26 2025 From: DeepMind Technologies Limited To: Google LLC |
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| 26 Mar 2025 | Owner name details updated | More |
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Event description
Previous details
New details
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| 13 Mar 2025 | Full Assignment Requested | |
| 20 May 2024 | Customer Amendment Made correspondence sent | |
| 20 May 2024 | Customer Amendment Made correspondence sent | |
| 20 May 2024 | Amendment to Address for Service Requested | |
| 14 Mar 2019 | Customer Amendment Made correspondence sent | |
| 14 Mar 2019 | Customer Amendment Made correspondence sent | |
| 14 Mar 2019 | Amendment to Address for Service Requested | |
| 25 Oct 2018 | IP Right Registration Published | |
| 17 Oct 2018 | Application Status | |
| 17 Oct 2018 | Register Trade Mark | |
| 09 Aug 2018 | IP Right Acceptance Published | |
| 31 Jul 2018 | Application Accepted correspondence sent | |
| 31 Jul 2018 | Clear Examination report approved | |
| 31 Jul 2018 | User Created Notice correspondence sent | |
| 14 Jun 2018 | IP Right Filed Published | |
| 07 Jun 2018 | Application Status | |
| 06 Jun 2018 | Application Status | |
| 06 Jun 2018 | Application Status | |
| 04 Jun 2018 | Status change to Filed | |
| 30 May 2018 | Filing an Electronic Application for a TM 5 Class | |
| ALPHAGO |