|
Event description
Class Number: 41
Previous details
Class Number: 41 Class Items: Design, development, and production of visualization services, including pre-visualization, technical visualization, pitch visualization, and post-visualization for motion pictures, television, commercials, media, virtual and augmented reality, live events, architectural installations, video games, and immersive environments (terms too vague in the opinion of the International Bureau – Design, development, and production of visualization services, namely, the design, development, production and creation of visual effects in the nature of special effects, data visualizations, pre-visualization, technical visualization, pitch visualization, post visualization,
computer-generated imagery and computer-generated graphics for others in films, including, motion pictures, television programs, commercials, media, virtual and augmented reality, live
events, architectural installations, video games, and immersive environments, including, animations for films and music videos, all being for entertainment purposes; Design, development, and production of visualization services, including pre-visualization, technical visualization, pitch visualization, and post-visualization for motion pictures, television, commercials, media, virtual and augmented reality, live events, architectural installations, video games, and immersive environments (terms too vague in the opinion of the International Bureau Rule 13 (2) (b) of the Common Regulations); design, development, and production of physical and digital immersive environments for live entertainment, live events being a live entertainment event, live theater, motion pictures, television, music videos, and video games, namely, live theater production, motion picture production, television show production, music video production, video game production,animation production; design, development, and production of physical and digital immersive environments (terms too vague in the opinion of the International Bureau Rule 13 (2) (b) of the Common Regulations); Rule 13 (2) (b) of the Common Regulations); visual effects services, including, the preparation, design, development and production of movie special effects, virtual reality, augmented realist and mixed reality in the nature of data visualizations, computer-generated imagery and computer-generated graphics, all being for use in motion pictures, special effects animation services for film and video in the nature of design of visual effects for film, motion pictures, television, music videos, live entertainment, live events, live theatre and video games in the nature of animation production and game production; visual effects services (terms too vague in the opinion of the International Bureau Rule 13 (2) (b) of the Common Regulations); design, development, and production of physical and digital immersive environments (terms too vague in the opinion of the International Bureau – production and post- production supervision services in the fields of video, film, television, multi- media entertainment content, animation, video games, music videos, virtual reality films, augmented reality and mixed reality films; Rule 13 (2) (b) of the Common Regulations); production and post-production supervision services (terms too vague in the opinion of the International Bureau Rule 13 (2) (b) of the Common Regulations); visual effects services (terms too vague in the opinion of the International Bureau – onset consulting in the field of production of movie visual effects in the nature of data visualizations, computergenerated imagery and computer-generated graphics including immersive environments for the entertainment industry and game industry; onset consulting in the field of production of visual effects and immersive environments (terms too vague in the opinion of the International Bureau Rule 13 (2) (b) of the Common Regulations); visualization services, including pre-visualization,
technical visualization, pitch visualization, and post-visualization for motion pictures, television, media and video games, namely, motion picture production, television production, theater production and video game production.; Rule 13 (2) (b) of the Common Regulations); visualization services, including pre-visualization, technical visualization, pitch visualization, and post-visualization (terms too vague in the opinion of the International Bureau Rule 13 (2) (b) of the Common Regulations); production and post-production supervision services (terms too vague in the opinion of the International Bureau – Rule 13 (2) (b) of the Common Regulations); onset consulting in the field of production of visual effects and immersive environments (terms too vague in the opinion of the International Bureau – Rule 13 (2) (b) of the Common Regulations); visualization services, including pre-visualization, technical visualization, pitch visualization, and post-visualization (terms too vague in the opinion of the International Bureau – Rule 13 (2) (b) of the Common Regulations)
New details
Class Number: 41 Class Items: Visualization services, namely, production and creation of visual effects in the nature of special effects, data visualizations, computer-generated imagery and computer-generated graphics for others in films including motion picture films and movies, television programs, animation for films, video games, music videos; production of virtual reality, augmented reality and mixed reality films, motion pictures, movies, television programs, animation for films, video games and music videos; film production in the nature of production of immersive environments including Pre-Visualization, Technical Visualization, Pitch Visualization, and Post-visualization for motion picture films, television shows and video games; design, development, and production of physical and digital immersive environments for live entertainment, live events, live theater, motion pictures, television, music videos, and video games, namely, live theater production, motion picture production, television show production, music video production, video game production, animation production; visual effects services, namely, preparation of movie special effects in the nature of data visualizations, computer-generated imagery and computer-generated graphics for use in motion pictures, special effects animation services for film and video in the nature of design of visual effects for film, television, music video; design of visuals and visual effects for live entertainment, live events, live theater, motion pictures, television, music videos, and video games in the nature of animation production, game production; design, development, and production of virtual reality, augmented reality, and mixed reality, namely, production of movie special effects including preparation of visuals and visual effects; production and post-production supervision services in the fields of video, film, television, multi-media entertainment content, animation, video games, music videos, virtual reality films, augmented reality and mixed reality films; on-set consulting in the field of production of movie visual effects in the nature of data visualizations, computer-generated imagery and computer-generated graphics including immersive environments for the entertainment industry and game industry; visualization services, including Pre-Visualization, Technical Visualization, Pitch Visualization, and Post-visualization for motion pictures, television, media and video games, namely, motion picture production, television production, theater production and video game production.
|