Goods & Services
Class 41:
Entertainment services, namely, providing brain training games on-line and in mobile wireless form; entertainment services, namely, providing online computer games that help maintain an active brain and thus improve memory, speed of processing, and that provide a variety of cognitive benefits that positively impact quality of life; educational services, namely, providing cognitive fitness programs; education services, namely, providing online cognitive assessments and training programs that help identify cognitive strengths and weaknesses of an individual.
Class 42:
Providing temporary use of non-downloadable cognitive stimulation computer programs that help maintain an active brain and thus improve memory, speed of processing, and that provide a variety of cognitive benefits that positively impact quality of life.