Goods & Services
Class 9:
Game programs for arcade video game machines; electronic circuits or CD-ROMs recorded with programs for hand-held games with liquid crystal displays; game programs for home game machines and storage mediums recorded with the said game programs; telecommunication machines and apparatus; eyeglasses; game programs for computers; game programs for electronic computers that can be downloaded through computer networks; audio-recorded or video-recorded compact discs, DVDs, magnetic cards, magnetic discs or optical discs; images, videos, movies or music that can be received and saved through internet; images, videos, movies or music that can be received through cellular phones; video-recorded video discs or video tapes; game programs for cellular phones; electronic publications; covers for smartphones; cases for smartphones.
Class 16:
Pastes and other adhesives for office use or home use; paper containers for packaging; paper and cardboard; stationery; printed matter; photographs; photograph stands.
Class 28:
Toys that are modeled on characters; toys; dolls; home video game toys; sports equipment, other than for climbing, surfing, water-skiing and scuba diving; butterfly nets; amusement machines and apparatus for use in amusement parks; slot machines; Japanese vertical pinball machine; Japanese dice games; Chinese checkers games; conjuring apparatus; dominoes; playing cards; mah-jong.
Class 41:
Planning, arranging or holding of movies, shows, plays or musical performances; showing, production or distribution of movies; providing of images, videos or movies that can be received through internet; production of radio or television programs; production of videos in the field of education, culture, entertainment or sports; directing of radio or television programs; photography; on-line game services; providing online music, images, videos and movies.