Goods & Services
Class 9:
Downloadable electronic game software.
Class 35:
Online retail store services featuring video games; distribution of samples.
Class 38:
Electronic transmission and streaming of audio, visual and audiovisual gaming content via a global computer network; electronic transmission and streaming of digital entertainment content in the nature of video games for others via global and local computer networks.
Class 41:
Entertainment services, namely, providing online electronic games.
Class 42:
Providing temporary use of non-downloadable game software.