Goods & Services
Class 9:
Computer application software for smartphones and mobile devices in the fields of sports, fitness and exercise or wellness programs, featuring personal training services, coaching, workouts, and fitness assessment; Mobile application software for creating personalized fitness training programs; Personal electronic devices used to track fitness or wellness programs, results, and statistics.
Class 25:
Clothing; footwear; headgear; Athletic apparel; Sports and leisure clothing; sports and leisure footwear, caps; Stockings; jumpers [pullovers]; pullovers; socks; shirts; tights; pants; trousers; gloves [clothing]; vests; jackets; underpants; leggings [trousers]; shorts; kimonos; tee-shirts; bermuda shorts; sweatshirts; swimsuits; caps; headbands; wristbands; neckerchief; Athletic tops and bottoms for yoga; bottoms as clothing; bras; Loungewear.
Class 28:
Games and playthings; Fitness and sporting articles, equipment, and apparatus; Electronic games and video games; Body training apparatus.
Class 41:
Production of music; Production of radio and television programs; Recording studio services; Sound engineering services for events; Providing television programs, not downloadable, via video-on-demand services; Rental of training simulators.