Goods & Services
Class 9:
Downloadable mobile applications; Downloadable games; Computer software for entertainment and prediction-based gaming; Electronic publications related to sports, racing and MMA; Digital media content featuring neurodivergent storytelling
Class 25:
T-shirts; Hoodies; Jackets; Sportswear; Caps; Singlets; Athletic apparel; Promotional apparel; Casualwear
Class 42:
Software as a service (SaaS); Development of mobile and web applications; Hosting of online platforms; Design and development of gaming and entertainment software; Cloud-based platform services; Custom software development and implementation; Interactive digital experiences for sports and storytelling; Game engine development for prediction-based platforms; Maintenance and upgrading of game software; User engagement analytics platform; Software as a service (SaaS) featuring analytics tools for digital platforms