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Event description
Class Number: 41
Previous details
Class Number: 41 Class Items: Entertainment services, namely, providing live interactive game rooms in which participants solve physical and mental challenges for entertainment purposes; information services, namely, providing a website for information on interactive games in which participants solve physical and mental challenges for entertainment purposes; entertainment services, namely, providing information via the internet in the field of live interactive games in which participants solve physical and mental challenges for entertainment purposes, featuring live scores, statistics, push notifications and audio-visual content; arranging and conducting interactive game competitions and tournaments not associated to an amusement park; entertainment information services, namely, providing information on the interactive games, how to sign up, booking and pricing via a website; entertainment services, namely, contest and incentive award programs designed to reward game participants who solve physical and mental challenges for entertainment purposes not associated to an amusement park; organizing and conducting access to a live interactive games sports league, namely, providing a web-based system and on-line portal for customers to participate in interactive games sports leagues for entertainment purposes; entertainment services, namely, providing live interactive games focused on fitness and skill development; providing live interactive game rooms in which participants solve physical and mental challenges for entertainment purposes; providing information to participants, namely, scores and statistics, tracking of players' rewards, game rotation schedule and challenges of other players via a website; providing access to a website for participants to check scores and statistics, track rewards, challenge other players and review game rotation schedule; providing a live interactive game amusement arcade not associated to an amusement park; providing a website featuring entertainment information in the field of live interactive games in which participants solve physical and mental challenges for entertainment purposes, for participants to check scores and statistics, track rewards, challenge other players and review game rotation schedule; provision of recreational activities; organisation, provision, and conducting of group recreational activities; corporate entertainment services; provision of interactive entertainment services, namely, activities in the style of obstacle courses, and game show challenges; live entertainment services; provision of entertainment facilities; organising of competitions for the purpose of entertainment; party planning services; gaming machine entertainment services; organization and management of entertainment events; organization and management of sporting events; entertainment services; gaming services provided directly from a computer network; organization of competitions for education and entertainment purposes; organization of sports matches; providing information in the field of recreation; providing online, non-downloadable electronic publications; providing recreational facilities; entertainment services, namely organizing and providing interactive virtual game play for participants in different locations and at different times.
New details
Class Number: 41 Class Items: Entertainment services, namely, providing live interactive game rooms in which participants solve physical and mental challenges for entertainment purposes; information services, namely, providing information on interactive games in which participants solve physical and mental challenges for entertainment purposes via a website; entertainment services, namely, providing information via the internet in the field of live interactive games in which participants solve physical and mental challenges for entertainment purposes, featuring live scores, statistics, push notifications and audio-visual content; arranging and conducting interactive game competitions and tournaments not associated to an amusement park; entertainment information services, namely, providing information on the interactive games, how to sign up, booking and pricing via a website; entertainment services, namely, contest and incentive award programs designed to reward game participants who solve physical and mental challenges for entertainment purposes not associated to an amusement park; entertainment services provided via a web-based system and on-line portal that organizes and conducts access to a live interactive games sports league for customers to participate in for entertainment purposes; entertainment services, namely, providing live interactive games focused on fitness and skill development; providing live interactive game rooms in which participants solve physical and mental challenges for entertainment purposes; providing information to participants, namely, scores and statistics, tracking of players' rewards, game rotation schedule and challenges of other players via a website; providing entertainment services for participants to check scores and statistics, track rewards, challenge other players and review game rotation schedule via a website; providing a live interactive game amusement arcade not associated to an amusement park; providing entertainment information in the field of live interactive games in which participants solve physical and mental challenges for entertainment purposes, for participants to check scores and statistics, track rewards, challenge other players and review game rotation schedule via a website; provision of recreational activities; organisation, provision, and conducting of group recreational activities; corporate entertainment services; provision of interactive entertainment services, namely, activities in the style of obstacle courses, and game show challenges; live entertainment services; provision of entertainment facilities; organising of competitions for the purpose of entertainment; party planning services; gaming machine entertainment services; organization and management of entertainment events; organization and management of sporting events; entertainment services; gaming services provided directly from a computer network; organization of competitions for education and entertainment purposes; organization of sports matches; providing information in the field of recreation; providing online, non-downloadable electronic publications; providing recreational facilities; entertainment services, namely organizing and providing interactive virtual game play for participants in different locations and at different times.
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